
Players attacking each other in an Arena match. The damage dealt with melee is affected by strength.

Strength is one of the four attributes in Castle Crashers. Strength increases damage per melee attack and unlocks new combos.
In particular, there are 3 types of melee attacks: Normal attacks, strong attacks, and throws. For each strength, the damage of each increases by 1, 1.15, and 1.2. Specifically:
- Normal attack: damage = floor(3 + level/10 + strength)
- Strong attack: damage = floor(5 + level/10 + 1.15 strength)
- Throw: damage = floor(10 + level/10 + 1.2 strength)
At min level=1 and min strength=1, melee attacks do 3, 5, or 10 damage. At max level=99 and max strength=25, melee attacks do 37, 43, or 49 damage. In Remastered, the greatest strength bonus is +9. (Fishing Spear, Clunky Mace, and Club give +5. Snoot gives +4.) Note that XP is earned per hit, so more strength will give you less XP for the same melee damage dealt.
Attacks[]
The following are the attacks a player can perform throughout the game. Increasing your strength level will cause more damage to be dealt with these attacks.
(Xbox 360)[]
Throw[]
Stomp[]
Aerial Slam[]
- To Perform: Press the
button followed by the
button (
).
- Effect: Enemies beneath the weapon are bounced against the ground. This can then be combined with repeated pressing of
to air juggle (see Mid-air hovering attack or Infinite hovering attack.)
- Level Needed: None
- To Perform: Press the
Quick light attack[]
Heavy attack with spin[]
Double jump[]
Sprint attack[]
- To Perform: While sprinting, press the
button or the
button (
+
or
).
- Effect: Uses the momentum from sprinting to attack (you know that you are sprinting when you see a large cloud of dust behind while walking). There is a heavy and a light version of this attack;
triggers a lunge that knocks opponents back and down,
causes the character to perform a somersault that launches enemies into the air, adding fall damage to the attack. This attack is especially effective against some bosses and beefies, landing 4 hits at a time intead of 1.
- Level Needed: 4
- To Perform: While sprinting, press the
Uppercut[]
Spinning uppercut[]
Headbutt[]
Elemental Combo[]
- To Perform: Press the
Button 3 times, and then the
button (
).
- Effect: A strong combo, with the last attack using your character's element, causing massive damage. With high stats in strength and magic, the last attack can do upwards of 100 damage. The first three attacks are based on strength, while the last hit is based on magic.
- Level Needed: level 15 magic required
- To Perform: Press the
Slashing Headbutt[]
Diving spin[]
Mid-air hovering attack[]
- To Perform: After jumping into the air using the
button, Press the
button 4 times, followed by the
button once. This
and
button combo can then be repeated over and over (
+
,
...).
- Effect: Your character will hover in the air, hacking at enemies, then slamming them to the ground. This will repeat endlessly. This is commonly referred to as "juggling".
- Level Needed: 50 (although this move can be performed with just jump and Y as early as level 1)
PlayStation 3[]
Weapons[]
The following weapons grant the best Strength bonus:
- Buffalo Mace (+5)
- Butcher Knife (+5)
- Club (+5)
- Clunky Mace (+5)
- Fishing Spear (+5)
- Man Catcher (+5)
- NG Golden Sword (+5)
Animal Orbs[]
These Animal Orbs grant a Strength bonus:
- Snoot +2 (Original), +4 (Remastered)
- Burly Bear +2 (Original), +3 (Remastered)
- Chicken (+1)
- Scratchpaw +1 (XBLA/PS3), +2 (PC/Xbox One)