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Stove Face is one of the 31 Playable Characters in the game Castle Crashers. Their magical attacks are Non-Elemental and their starting weapon is the Gladiator Sword.


Stove Face's specialties are combo locking and basic juggling.

Information

Background

The Stove Face stands in the way of the player on the Full Moon level, where they make their first and only appearance in the game. A large army of them will attack the player as the player attempts to scale the mountain.

Involvement

It is assumed that Stove Faces, just like Iceskimos, serve the Frost King. This makes sense as Iceskimos don't attack the Stove Faces, or that they just have a common enemy. However, they may also just scout the Full Moon level for territory reasons.

Description

Stove Faces are only seen in Full Moon.

Stove Faces wears full black/dark grayish armor with a six pack somewhat visible and, as their name their name suggests, they have a helmet resembling a normal Knight helmet with 4 possible small rusts or scratchs on their upper laterals; 3 being in the left, and 1 in the right, with a extra stove-like face-helm (in which also resembles a rhombus with 4 horizontal stripes (2 upper stripes serving as eye hole) and other 3 vertical stripes along with other metallic features), and a thinner one in the middle of the helm) connected to spheres protecting their face, with white irises or pupils coming out of the helmet. Their arms and legs also have darker textures than their common armor color, and they have metal shoes with spheres over them (something most enemies/characters have).

In their portrait, their eyes are glowing and are inside the helmet. The pauldrons haves a different shape, and part of their cuirass is shaped as a 2 door stove without the doors, or a ladder. They also lost a scratch on their helmet.

Non-Playable Enemy Stove Faces wield the Gladiator Sword or Butcher Knife; however, Stove Faces will only wield the Butcher Knife in Castle Crashers Remastered. This is seemingly as a way to balance out the fact that the Gladiator Sword can Critical Strike the player(s) for a good chunk of damage or outright kill. Arguably, Stove Faces are the bane of the casual player's existence. Both Playable and Non-Playable Stove Face characters will be equipped with a black shield with a spike appendage protruding out.

Magic

Splash Attack

"Arrow Rain"

Element: Non-Elemental

Max Hits: 1 per upgrade level (max 7)

Damage/Hit: Base Magic Damage x 0.5

Use 360 RT.png360 Y.png / PS3 R2.pngPS3 Triangle.png to perform. Arrows rain down from the sky in front of the character in groups of three. Each upgrade adds another set of three arrows, but each set of arrows can only hit the same enemy once per set. Knocks enemies over and can't be blocked. A total of 8 characters (including Stove Face) share the same exact Splash Attack.

Magic Projectile

"Knife"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT.png360 B.png / PS3 R2.pngPS3 Circle.png to perform. A spinning knife used as a Magic Projectile.

Air Projectile

"Knife"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 A.png, 360 RT.png360 Y.png / PS3 Cross.png, PS3 R2.pngPS3 Triangle.png to perform. A spinning knife used as an Air Projectile.

An advanced use of Juggling, named Spellweaving, can use this Air Projectile for flashy techniques.

Elemental Infusion

"Armor Pierce"

Element: Non-Elemental

Damage: Base Magic Damage^2 + Base Melee Damage^2

Use 360 X.png360 X.png360 X.png360 Y.png / PS3 Square.pngPS3 Square.pngPS3 Square.pngPS3 Triangle.png to perform. This attack pierces armor, and it deals two times normal damage. That means it deals as much damage to a Barbarian or Thief on Normal Mode as it does to a Stove Face or Brute on Insane Mode.

Magic Jump

"Dust Jump"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT.png360 A.png / PS3 R2.pngPS3 Cross.png to perform. Leaps up with a dust effect with a metal impact-like sound that damages overlapped enemies.

Strategy

Overview

Stove Face's respective "Arrow Rain" Splash Attack and "Knife" Magic Projectile and Air Projectile make him a member of the fan nicknamed "Arrow Rainers". Bland and common characters that show off nothing special at all. These are considered to be the gold standard for Castle Crashers, as they are painfully below average and are not unique, unlike the characters below them. These are the aforementioned Stove Face, Thief, Peasant, Civilian, and Open-Faced Gray Knight.

Castle Crashers

Mediocre character in Castle Crashers. Struggles in difficult levels like Desert and Full Moon. To make the best of Stove Face, it is advised to use a high Strength weapon or a high Magic weapon that does not reduce Strength. Attribute to Magic for the Elemental Infusion first, or attribute to Agility first. The top 5 Animal Orbs in Snoot, Burly Bear, Hawkster, Piggy, and BiPolar Bear will suffice.

Arena

The gold standard of Arena. The Splash Attack is not reliable for hitting opponents or for resets.

Match-Ups

Blue Knight

Once Blue Knight has you in a reset, you're done. Be sure to move around a lot to counter act his tools. Difficult match-up.

Iceskimo

Difficult match-up.

Saracen

Restrict Saracen's options, to several 50/50s. but counter with a Shield bash. Watch out for his Magic Projectile because it is unblockable.

Brute/Snakey

Splash Attack comes out quickly. Difficult match-up.

Fire Demon

Splash Attack comes out quickly. Difficult match-up.

Skeleton/Cult Minion

Splash Attack comes out quickly.

Fencer/Industrialist

Splash Attack comes out quickly.

Ninja

Splash Attack comes out quickly.

Pink Knight

Splash Attack has long range and comes out quickly. Air Projectile and Magic Projectile can Critical Strike and can be converted to a reset.

Necromancer

Restrict Necromancer's options to a 50/50. Watch out for his Magic Projectile and Air Projectile because they are the fastest in the game.

Orange Knight

Splash Attack has long range.

Conehead/Royal Guard

Magic Projectile and Air Projectile have the ability to reset, so watch out for them.

Bear

Restrict Bear's options to several 50/50s. but counter with a Shield bash.

Gray Knight

Magic Projectile and Air Projectile have the ability to reset, so watch out for them.

Alien

Punish on whiff.

Blacksmith

His Air Projectile is the same as his Splash Attack, which could lead to a confirm.

Green Knight

Punish on whiff.

Barbarian

Punish on whiff.

Thief/Peasant/Civilian/Open-Faced Gray Knight

Punish on whiff.

Red Knight

Punish on whiff.

Hatty Hattington

Punish on whiff.

King

Doesn't have an offensive Splash Attack, punish on whiff.

Killer Beekeeper

Punish on whiff.

Unlock Path

Start Character Unlocks Unlocks
Gray Knight Stove Face N/A

Gallery

Trivia

  • There are a total of 25 Stove Faces to fight in both Normal Mode and Insane Mode in the original versions of Castle Crashers. There are 24 in Castle Crashers Remastered. However, if you keep going up and down the ladders, you will fight less Stove Faces.
  • On Insane Mode, NPC Stove Faces can Critical Strike for a whopping 970-999 damage with the Gladiator Sword.
  • Stove Face holds the title of having the most health of all normal sized enemies. He has 400 health on Normal Mode and 4,000 health on Insane Mode.
  • In Full Moon, It is actually a Beefy Stove Face throwing the rocks down the mountain as you can see it in a throwing position for a split second. The Stove Face also glitches out for a bit showing a regular Stove Face before reverting back into a Beefy.
  • Stove Face and Killer Beekeeper are the only playable enemies in the entire game that appear in only one level to fight in.
  • Stove Face can be resurrected by the Necromancer in Lava World as a Skeleton.But that could also be Conehead since they got the same armor and sword.
  • Since Stove Face's starting weapon is the Gladiator Sword, he, at Level 1, can switch to a different weapon and switch back to the Gladiator Sword.
  • NPC Stove Faces are the heaviest characters in the game and cannot be juggled through conventional means.
  • Stove Faces are the only characters who appear once in the entire game. This makes sense because at the end of the game during the credits and during the Necromancer fight, no dead bodies of stove faces were shown.

See also

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