Royal Guard is an enemy and also one of the 31 Playable Characters in the game Castle Crashers. Their magical attacks are Non-Elemental and Fire, and their starting weapon is the Falchion.
Information[]
Castle Crashers[]
Royal Guards are first seen in Desert, paired up with multiple Scarabs. Their next appearance is in Desert Chase, where a single Royal Guard is seen paired up with Saracens. 2 oversized Beefy Royal Guards make an appearance in Sand Castle Interior, where they fight alongside Saracens. These Beefy Royal Guards use a unique ground slam attack when approached by a player. 2 Royal Guards are seen paired up with a single Saracen on the last wave in Sand Castle Roof.
The Royal Guard makes their final appearance in Wizard Castle Interior, where they are resurrected by the Necromancer in his room.
Character Comparisons[]
As playable characters, Royal Guard and Conehead are reskins of each other, sharing identical Magic abilities. Gray Knight has the same Splash, Projectile, and Magic Jump as them, but a different Elemental Infusion.
These 3 characters, Hatty Hattington, and Pink Knight are the only characters whose Air Projectiles fall at a 60° angle.
The aforementioned 3 characters, along with Thief, Stoveface, Peasant, Civilian, and Open-Faced Gray Knight, are the 8 playable characters with Arrow Rain as their Splash Attack.
Magic[]
Splash Attack
"Arrow Rain"Element: Non-Elemental
Max Hits: 1 per upgrade level (max 7)
Damage/Hit: Base Magic Damage x 0.5
Use // to perform. Arrows rain down from the sky in front of the character in groups of three. Each upgrade adds another set of three arrows, but each set of arrows can only hit the same enemy once per set. Knocks enemies over and can't be blocked. A total of 8 characters (including Royal Guard) share the same exact Splash Attack.
Magic Projectile
"Bomb Toss"Element: Fire
Damage: Base Magic Damage + Fire Damage over Time (DoT) (Base Magic Damage x 0.3)
Use // to perform. A Magic Projectile that will damage enemies with Fire gradually and can send them flying. Plus, almost half of the enemies in the game are weak to Fire as well. They're also the only Magic Projectile in the game that can hit more than one enemy, albeit somewhat tricky to pull off. They have an explosion radius that will send enemies flying if they're in the perimeter of the explosion's effective range, but aren't hit by the actual bomb when it explodes. The Royal Guard shares this Magic Projectile with the Gray Knight and the Conehead.
Bombs can be used to damage enemies and open hidden areas. If there is a crack in the wall, a bomb can be used on it. If the crack gets bigger, bombing it one or more times will reveal some sort of secret. This applies to item and Magic bombs, as well as bombs thrown by enemies.
Bombs do not work in watery terrain because they get absorbed by the water. This only applies to the Rapids Ride, Catfish, and Flooded Temple levels.
Air Projectile
"Bomb Toss"Element: Fire
Max Hits: 1
Damage/Hit: Base Magic Damage + Fire Damage over Time (DoT) (Base Magic Damage x 0.3)
Use , /, /, to perform. An Air Projectile that damages enemies with Fire gradually, and can send them flying. Plus, almost half of the enemies in the game are weak to Fire as well.
Bombs are also the only Air Projectile in the game that can hit more than one enemy. Bombs have an explosion radius that will send enemies flying if they're in the perimeter of the explosion's effective range but aren't hit by the actual bomb when it explodes. When used in the air, the bombs fall at a 60° angle, rather than a 45° angle like most other Magic Projectiles and Air Projectiles.
Bombs can be used to damage enemies and open hidden areas. If there is a crack in the wall, a bomb can be used on it. If the crack gets bigger, bombing it one or more times will reveal some sort of secret. This applies to item and Magic bombs, as well as bombs thrown by enemies.
Bombs do not work in watery terrain because they get absorbed by the water. This only applies to the Rapids Ride, Catfish, and Flooded Temple levels. Due to enemies that resist Fire, bombs don't work that well in Lava World, Desert, and Wizard Castle Interior.
Elemental Infusion
"Armor Pierce"Element: Non-Elemental
Damage: Base Magic Damage x 2 + Base Melee Damage x 2
Use / / to perform. This attack pierces armor, and it deals two times normal damage.
Magic Jump
"Dust Jump"Element: Non-Elemental
Damage: Base Magic Damage
Use // to perform. Leaps up with a dust effect with a metal impact-like sound that damages overlapped enemies.
Tips[]
- Use a Strength and Magic heavy weapon like the NG Golden Sword to help with Elemental Infusion, Air Projectile, and Juggling damage for the Royal Guard.
Unlock Path[]
Start Character | Unlocks | Unlocks |
---|---|---|
Green Knight | Royal Guard | Saracen |
Gallery[]
Trivia[]
- According to The Behemoth's development blog, Royal Guard "is very similar to a giant enemy crab that is based on Japanese history?"[1]
- This is based on the Giant Enemy Crab meme from E3's 2006 presentation on Genji: Days of the Blade (GENJI -神威奏乱-).
- Royal Guard's appearance looks similar to that of the Rajput warriors due to the "chain face" armor.
- Royal Guard, Conehead, Gray Knight, Iceskimo, Alien, and Blacksmith are Hybrid Magic characters.
- When buffed up after using a sandwich, player Royal Guards appear to be the same size as most characters after using a sandwich, but the enemy Beefy Royal Guards in Sand Castle Interior are strangely larger than even the playable Royal Guard using a sandwich.
- When the Beefy NPC Royal Guard approaches a player to attack them, unlike every other Beefy, they slam their spiky shields at the player rather than hitting them.