Castle Crashers Wiki
Castle Crashers Wiki

Hatty Hattington is one of the 31 Playable Characters in the game Castle Crashers. Their magical attacks are Non-Elemental and their starting weapon is the Emerald Sword.

Hatty Hattington's specialties include basic juggling and combo locking.



Hatty Hattington is the possessed villain of BattleBlock Theater with the objective being to save him from the power of the hat. He is typically a DLC Character in Castle Crashers, unlocked by purchasing the Can't Stop Crying Pack on PlayStation 3, and he can be purchased from the Insane Store on Xbox One, PlayStation 4, and Nintendo Switch for 1200 gold. He can be obtained on PC by purchasing BattleBlock Theater on Steam, and he can be unlocked on the Xbox 360 by getting an achievement in the Xbox Live Arcade game, BattleBlock Theater.

His Magic contains references to the same game.


Splash Attack

"Make It Rain"

Element: Non-Elemental

Max Hits: 1 per upgrade level (max 7)

Damage/Hit: Base Magic Damage x 0.5

Use 360 RT.png360 Y.png / PS3 R2.pngPS3 Triangle.png to perform. Cubes of gold rain down from the sky to in front of the character in sets of four. Each set of four cubes is accompanied by a fly by of an over sized Golden Whale that swoops in from the top. Knocks enemies over and damages them (and can only hit an enemy that is knocked over once, no matter how many gold blocks or whales there are (bosses are an exception, seeing as they cannot be knocked over (exceptions for enemy minibosses e.g. Conehead Groom))).

Magic Projectile

"Tears of a Pansy"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT.png360 B.png / PS3 R2.pngPS3 Circle.png to perform. A double beam of tears quickly shoot from Hatty Hattington's eyes as projectiles towards enemies.

Air Projectile


Element: Non-Elemental

Damage: Base Magic Damage

Use 360 A.png, 360 RT.png360 Y.png / PS3 Cross.png, PS3 R2.pngPS3 Triangle.png to perform. Hatty Hattington, as well as Bear and Saracen, have a unique Air Projectile that is different to the rest of their move set. After pressing the buttons Hatty Hattington will throw a giant green gem to the ground, doing identical Magic Projectile-tier damage. When used in the air, it falls at a 60° angle rather than a 45° angle like most other projectiles, which only makes it more effective, because it will hit enemies that stand close to you where you can't hit them with projectiles at Magic Jump height. With Air Projectiles, those enemies will be no big deal at all, and that makes Spellweaving very useful for doing Insane Mode alone without taking damage at all.

Elemental Infusion

"Armor Pierce"

Element: Non-Elemental

Damage: Base Magic Damage^2 + Base Melee Damage^2

Use 360 X.png360 X.png360 X.png360 Y.png / PS3 Square.pngPS3 Square.pngPS3 Square.pngPS3 Triangle.png to perform. This attack pierces armor, and it deals two times normal damage. That means it deals as much damage to a Barbarian or Thief on Normal Mode as it does to a Stove Face or Brute on Insane Mode.

Magic Jump

"Delicate Fairy Jump"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT.png360 A.png / PS3 R2.pngPS3 Cross.png to perform. Grows a pair of white feather wings and leaps up with an effect that damages overlapped enemies.



Recently discovered to not live up to his reputation as arguably the worst character in the game, in Castle Crashers, Hatty Hattington can carry a player even in Insane Mode. His worst aspects remain the same, his Splash Attack and Magic Projectile.

Castle Crashers

Hatty Hattington actually has a decent time alone in several levels. Maximizing Magic to reach his Air Projectile is recommended once Spellweaving is learned. Recommended to use a Strength heavy weapon or a Magic heavy weapon that does not reduce Strength. Animal Orb selection makes a bit of difference. The top 5 Animal Orbs in Snoot, Burly Bear, Hawkster, Piggy, and BiPolar Bear.


One of the weakest characters in Arena. The less than or equal to derivative of the "Arrow Rainers" Thief, Peasant, Civilian, Open-Faced Gray Knight, and Stove Face when played to his best potential.


Blue Knight

Once Blue Knight has you in a reset, you're done. Be sure to move around a lot to counter act his tools. Difficult match-up.


Difficult match-up.


Restrict Saracen's options, to several 50/50s. but counter with a Shield bash. Watch out for his Magic Projectile because it is unblockable.


Splash Attack comes out quickly. Difficult match-up.

Fire Demon

Splash Attack comes out quickly. Difficult match-up.

Skeleton/Cult Minion

Splash Attack comes out quickly.


Splash Attack comes out quickly.


Splash Attack comes out quickly.

Pink Knight

Splash Attack has long range and comes out quickly. Air Projectile and Magic Projectile can Critical Strike and can be converted to a reset.


Restrict Necromancer's options to a 50/50. Watch out for his Magic Projectile and Air Projectile because they are the fastest in the game.

Orange Knight

Splash Attack has long range.

Conehead/Royal Guard

Magic Projectile and Air Projectile have the ability to reset, so watch out for them.


Restrict Bear's options to several 50/50s. but counter with a Shield bash.

Gray Knight

Magic Projectile and Air Projectile have the ability to reset, so watch out for them.


Punish on whiff.


His Air Projectile is the same as his Splash Attack, which could lead to a confirm.

Green Knight

Punish on whiff.


Punish on whiff.

Thief/Stove Face/Peasant/Civilian/Open-Faced Gray Knight

Punish on whiff.

Red Knight

Punish on whiff.


Doesn't have an offensive Splash Attack, punish on whiff.

Killer Beekeeper

Punish on whiff.



  • Hatty Hattington has the longest Splash Attack delay of any character in the game.
  • Hatty Hattington is the only character that can be killed before his Splash Attack hits enemies. Recommended to predict when the enemy/enemies will approach Hatty Hattington before casting.
  • Hatty Hattington's Magic has references to his game of origin: BattleBlock Theater. The golden whale can be seen in the opening cutscene and a special arena mode called "Gold Grab", gems are collected to complete levels, and wings are a power-up item that temporarily grants the ability to fly.
  • Hatty Hattington is the only character who has four unlock conditions, which are console-dependent.
  • Hatty Hattington and the Alien are the only two characters in Castle Crashers to have originally come from different games.
  • The cooldown for Hatty Hattington's projectile is slightly shorter than all other characters besides Alien.
  • In the select screen of Arena, what should appear as Hatty Hattington's head appears as the head of the Blacksmith.
  • There is a rare glitch on the Remastered Edition where Hatty Hattington's starting weapon is the Skinny Sword, however you can purchase him again on another account and use a cheating method to get the Emerald Sword, his actual starting weapon.

See also