Hatty Hattington is the possessed villain of BattleBlock Theater with the objective being to save him from the power of the hat. He is typically DLC Character in Castle Crashers, unlocked by purchasing the Can't Stop Crying Pack on PlayStation 3, purchased from the Insane Store on Xbox One, PlayStation 4, and Nintendo Switch for 1200 gold, or purchasing BattleBlock Theater on Steam, Unlocked on the Xbox 360 by getting an achievement in the Xbox Live Arcade game, BattleBlock Theater.
Cubes of gold rain down from the sky to in front of the character in sets of four. Each set of four cubes is accompanied by a fly by of an over sized Golden Whale that swoops in from the top. Knocks enemies over and damages them (and can only hit an enemy that is knocked over once, no matter how many gold blocks or whales there are (bosses are an exception, seeing as they cannot be knocked over (exceptions for enemy minibosses e.g Conehead Groom))).
There are no bonuses to this spell, but there are a few definite drawbacks. When casting, there's a 2-3 second delay before enemies are hit.
Hatty Hattington, as well as Bear and Saracen, have a unique Air Projectile that is different to the rest of their move set. After pressing the buttons Hatty Hattington will throw a giant green gem to the ground, doing identical Magic Projectile-tier damage. When used in the air, it falls at a 60° angle rather than a 45° angle like most other projectiles, which only makes it more effective, because it will hit enemies that stand close to you where you can't hit them with projectiles at Magic Jump height. With Air Projectiles, those enemies will be no big deal at all, and that makes Spellweaving very useful for doing Insane Mode alone without taking damage at all.
Grows a pair of white feather wings and leaps up with an effect that damages overlapped enemies.
Recently discovered to not live up to his reputation as arguably the worst character in the game, in Castle Crashers, Hatty Hattington can carry a player even in Insane Mode. His worst aspects remain the same, his Splash Attack and Magic Projectile.
Hatty Hattington actually has a decent time alone in several levels. Maximizing Magic to reach his Air Projectile is recommended once Spellweaving is learned.
Hatty Hattington has the longest Splash Attack delay of any character in the game.
Hatty Hattington is the only character that can be killed before his Splash Attack hits enemies. Recommended to predict when the enemy/enemies will approach Hatty Hattington before casting.
Hatty Hattington's Magic has references to his game of origin: BattleBlock Theater. The golden whale can be seen in the opening cutscene and a special arena mode called "Gold Grab", gems are collected to complete levels, and wings are a power-up item that temporarily grants the ability to fly.
Hatty Hattington is the only character who has four unlock conditions, which are console-dependent.
Hatty Hattington and the Alien are the only two characters in Castle Crashers to have originally come from different games.
The cooldown for Hatty Hattington's projectile is slightly shorter than all other characters besides Alien.
In the select screen of Arena, what should appear as Hatty Hattington's head appears as the head of the Blacksmith.