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Gray Knight is an NPC Ally, and also one of the 31 Playable Characters in the game Castle Crashers. As a player character, their Magical attacks are Non-Elemental and Fire, and their starting weapon is the Skinny Sword.

Information[]

Castle Crashers[]

NPC Gray Knights are first seen drinking ale in the Barracks in the Home Castle level. A wounded Gray Knight is seen kicked from the door that leads into the Evil Wizard introduction scene. The aforementioned Knight dies, so the other Gray Knights go attempt to kill the Evil Wizard, which they fail and also die. A Gray Knight is seen fighting off against some Barbarians in the Castle Keep level.

More Gray Knights are seen in the background and in the route that the player(s) go through, many of which die attempting to kill the Barbarians in the Barbarian War level.

Gray Knights reappear during the Catfish level on a boat that the King uses to assist the players against the Catfish, in which they use bombs to stun the boss.

A couple of Gray Knights are seen fixing cannons and tents with wrenches and hammers near the King in the Tall Grass Field level. After defeating Pipistrello in the Pipistrello's Cave level, Gray Knights are seen next to the King, who is on a Horse; they will also attempt to collect the Gold seen after Pipistrello's defeat.

After getting out of the cave, Gray Knights are seen assisting the player in storming the castle in Flowery Field where the Green Princess is being held, and they also help the player fight against Bees, Killer Beekeepers, and Coneheads. Once reaching the interior of the castle in the Wedding Crash level, the player jump through the window, and Gray Knights are seen falling onto the floor, dying instantly.

Gray Knights are finally seen in the Barracks again after the player has successfully killed the Evil Wizard in the Final Battle level, where they, again, drink alcohol, some of them watching a Thief shooting arrows at targets with the Evil Wizard's face pasted onto them.

Character Comparisons[]

Gray Knight has the same Splash Attack, Magic Projectile, Air Projectile, and Magic Jump as Conehead and Royal Guard, but a different Elemental Infusion.

These 3 characters, Hatty Hattington, and Pink Knight are the only characters whose Air Projectiles fall at a 60° angle.

The aforementioned 3 characters, along with Thief, Stoveface, Peasant, Civilian, and Open-Faced Gray Knight, are the 8 playable characters with Arrow Rain as their Splash Attack.

Magic[]

Splash Attack

"Arrow Rain"

Element: Non-Elemental

Max Hits: 1 per upgrade level (max 7)

Damage/Hit: Base Magic Damage x 0.5

Use 360 RT360 Y/PS3 R2PS3 Triangle/Switch RTSwitch X to perform. Arrows rain down from the sky in front of the character in groups of three. Each upgrade adds another set of three arrows, but each set of arrows can only hit the same enemy once per set. Knocks enemies over and can't be blocked. A total of 8 characters (including Gray Knight) share the same exact Splash Attack.

Magic Projectile

"Bomb"

Element: Fire

Damage: Base Magic Damage + Fire Damage over Time (DoT) (Base Magic Damage x 0.3)

Use 360 RT360 B/PS3 R2PS3 Circle/Switch RTSwitch A to perform. Bombs can be used to damage enemies and open hidden areas. If there is a crack in the wall, a bomb can be used on it. If the crack gets bigger, bombing it one or more times will reveal some sort of secret; this is applied to Magic bombs as well.

They can also be used as a Magic Projectile that will damage enemies with Fire gradually and can send them flying. Plus, almost half of the enemies in the game are weak to Fire as well. They're also the only Magic Projectile in the game that can hit more than one enemy albeit, somewhat tricky to pull off. They have an explosion radius that will send enemies flying if they're in the perimeter of the explosion's effective range but aren't hit by the actual bomb when it explodes.

One of the best aspects of Gray Knight, along with Conehead and Royal Guard.

Bombs do not work in watery terrain because they get absorbed by the water. This only applies to the Rapids Ride, Catfish, and Flooded Temple levels.

Air Projectile

"Bomb"

Element: Fire

Max Hits: 1

Damage/Hit: Base Magic Damage + Fire Damage over Time (DoT) (Base Magic Damage x 0.3)

Use 360 A, 360 RT360 Y/PS3 Cross, PS3 R2PS3 Triangle/Switch B, Switch RTSwitch X to perform. Bombs can be used to damage enemies and open hidden areas. If there is a crack in the wall, a bomb can be used on it. If the crack gets bigger, bombing it one or more times will reveal some sort of secret; this is also applied to Magic bombs as well.

They can also be used as an Air Projectile that will damage enemies with Fire gradually and can send them flying. Plus, almost half of the enemies in the game are weak to Fire as well.

Bombs do not work in watery terrain because they get absorbed by the water. This only applies to the Rapids Ride, Catfish, and Flooded Temple levels.

When used in the air, the bombs fall at a 60° angle, rather than a 45° angle like most other Magic Projectiles and Air Projectiles.

Elemental Infusion

"Magic Enhanced Hit"

Element: Default

Damage: Base Magic Damage + Base Melee Damage

Use 360 X360 X360 X360 Y / PS3 SquarePS3 SquarePS3 SquarePS3 Triangle / Switch YSwitch YSwitch YSwitch X to perform. This attack is the most basic of 360 X360 X360 X360 Y combos. It has no effects at all, and is the weakest Elemental Infusion in the game along with Red Knight’s.

Magic Jump

"Dust Jump"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT360 A/PS3 R2PS3 Cross/Switch RTSwitch B to perform. Leaps up with a dust effect with a metal impact-like sound that damages overlapped enemies.

Strategy[]

Overview[]

Gray Knight, at first may appear to be one of the fan-nicknamed "Arrow Rainers", who are Thief, Peasant, Civilian, Open-Faced Gray Knight, and Stoveface.

However, this character differs from Arrow Rainers in that their Magic Projectile and Air Projectile are magic bombs, a trait shared with Royal Guard and Conehead, two characters that are functionally near-identical to the Gray Knight, except these two have an Elemental Infusion that deals more damage.

Elemental Infusion damage is a minor component to Gray Knight's Magic due to its extremely inconsequential viability in the Level 50 Combo (360 X360 X360 X360 Y360 Y) besides taking longer to kill the likes of Frost King and Painter.

Unlock Path[]

Start Character Unlocks Unlocks
Gray Knight Stove Face N/A

Gallery[]

Trivia[]

  • Gray Knight is the only character with Default Elemental Infusion Magic.
  • A Gray Knight gets shot and shortly dies in the opening sequence, making him the first NPC to die when the player starts a new game.
  • Early on, a Gray Knight is seen performing CPR on another Gray Knight in Barbarian War; this introduces the aspect of the revive mechanic to the player(s).
  • Gray Knight, Ninja, and Skeleton are the only playable characters in the game that are seen holding ale. For Gray Knight's case, in Barracks in the Home Castle and Final Battle levels.
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