The Evil Wizard is the main antagonist of Castle Crashers and the last of the four final bosses, who steals the magic crystal in the very beginning of the game. He is confronted in the game's last level, the Final Battle.
Background[]
The Evil Wizard is responsible for stealing the magic crystal, kidnapping the four princesses, and the monsters that plague the land. He is also shown to turn enemies into their beefy versions. To exert his power and influence, he seems to have been scouring the lands for crystals that contain immense power. To accomplish his plans, he has set up many of the crystals to power his fortress in order to give it enough power to launch it into space and reflect their power into every corner of the Earth and place it under the Evil Wizard's control.
Aside from his obvious lust for power, the Evil Wizard is also hinted to be sadistic and violent, as his fortress is located in a barren wasteland filled with skeletons, and his throne room contains a fallen crown.

The Evil Wizard stealing the crystal from the king.
As the Evil Wizard built up his power, his army extended into millions of warriors ranging from barbarians and cut-throat thieves, to his own personal followers (including the Necromancer) to do his bidding. In order to help in his quest for world domination, the Evil Wizard forms relationships with other kings from other lands, bribing them to help him conquer the world by promising them a princess. It is for this reason that the Evil Wizard abducts the princesses to give to the other rulers in exchange for their kingdom's allegiance to him. Through this, the Evil Wizard gains machinery from the Industrial Prince to help him reinforce his army, and gains demonic warriors from the Cyclops and the Frost King. With these three kings under his rule, the Evil Wizard massacres the land, even using the Necromancer to reanimate the dead to join his army.
With his humongous army, the Evil Wizard leads a full-scale attack on the Castle Crashers' kingdom, creating a war of unspeakable violence and death. He succeeds in stealing the crystal and abducting the princesses, leaving the land barren and millions dead. The other kings succeed in conquering other lands and place them under their control, later inheriting the princesses as planned. The Evil Wizard would personally survey many lands to attack and conquer, and rally more for his plans.
He would cross paths with the Castle Crashers several times and would place many obstacles and monsters in their path. Eventually, the Castle Crashers wipe out most of his army, rescue three of the princesses, and destroy all three kings. However, the Evil Wizard would resurrect the Cyclops and betray the Industrial Prince by taking his princess and leaving him to presumably die at the hands of the Castle Crashers. The Castle Crashers would eventually make their way to his fortress and destroy the remainder of his army, finally leaving the Evil Wizard no choice but to engage in an ultimate showdown with his hated enemies for ownership of the crystal, the final princess, and the world.
Battle Overview[]
Crystal Shards Phase[]
In the first stage of the battle, the wizard attacks with floating crystals. After being summoned, they will begin to spin, knocking down anyone who gets too close. After a moment of doing this, they will slow down until each one ends up pointing in the direction of the player, before quickly charging in the pointed direction.
If the player does not move, they will be knocked down and damaged. If successfully evaded, the shard will embed itself in the ground, temporarily depleted of energy and unable to move, which is the best moment to damage it. Depending on the character used, continuously casting Splash Attacks at this moment can prove to be effective.
If a shard is not destroyed, it will rise again in the air, receive a new charge of energy, and repeat the same attack pattern. Once a crystal shard has been destroyed, it will burst into pieces.
Colored Bubble Phase[]
In the second stage, he will hop down from his platform and face the player directly, with a colored bubble shield around him. If his bubble is blue, he will shoot three dark energy balls (magic projectiles; dark shots), if his bubble is red, he will blast a wave of dark magic (splash attack; dark pillars).
He can only be damaged with magic attacks when he is in his blue bubble, and can only be damaged with melee, bows or items (boomerang, sandwiches, bombs) while he is in the red bubble. Inflicting damage with the wrong ability causes the player to take damage instead of the wizard. The wizard is not defenseless either. The bubble flickers yellow when he is hit, regardless of what ability the player uses to hit him.
First Balloon Phase[]
In the third stage, he will start to float around, while white energy balls fall from him. These balls fall one at a time, bouncing and dividing into several smaller white balls which will start to float outward, dealing damage to any player hit by them. The smaller balls can be blocked with a shield, and the player can damage him by jumping up and dealing melee attacks. Once this stage ends, a Boss Chest will fall on him, appearing as if he has been defeated.
Spider Phase[]
Upon opening the chest, the wizard will crawl out of it in a new form resembling a huge, floating spider. He frequently tries to jab the player with his large side claws, which can be blocked continuously with a shield. During this phase, he can also spawn Cult Minions.
A good way to beat him is to jump and use magic or sandwiches. A viable strategy for this stage is to run under his clear shadow, luring him into doing his clambering attack. This attack is long, allowing 2 magic shots in before he goes back to moving. Another way to kill this stage is to drop bombs on him immediately after opening the chest, significantly reducing his health and the length of the fight. Also, instead of the boss's health increasing by 10x on insane mode, its health gets cut into 1/10th of its original health.
Second Balloon Phase[]
In the fifth stage, just like the third one, he will start floating around. This time a bit faster and a little harder to hit. Just jump up and melee him. The white balls will fall quicker and very frequently.
Demon Sword Phase[]
In the final stage, he will unleash his new weapon, the Demon Sword, and takes the battle with the knights one last time. In this form, he will move fast while summoning fireballs from the sky. Jump up with him and get a few hits in before being hit by one of the fireballs, or dodge the fireballs by sprinting, then start to circle back when he starts to come down, and hit him with a rolling attack. He can also fire a magic blast at the player, which is easy to dodge.
When his life is about 25% of the way down, he will start doing a cartwheel across the screen while holding his Demon Sword. He goes in a straight line down the middle of the area, making it an easy attack to avoid. Take this opportunity to finish him.
Epilogue[]
After defeating him, his fortress will crumble, and he'll plummet to his death, leaving the magic crystal and the Orange Princess behind. He drops the Demon Sword, giving the player about five seconds to pick it up. There is an off chance that the Demon Sword will fall out of reach, being either in the background or not on the platform entirely, depending on where he is killed. Afterward, the player will catch the Orange Princess and see the end credits.
- Main article: Barracks Party
After the end credits, the knights are found in the Barracks, having a party when the king walks into the room with the last princess. The knights then are forced to have a duel to the death for the princess. The winner will kiss the princess, before the princess is revealed to be a clown.
Gallery[]
Trivia[]
- The HP of each individual crystal shard is exactly ¼ of the Crystal phase's total health.
- While the crystals are spinning, they are vulnerable, allowing the player to safety damage them with the Horn while standing underneath them.
- There is a glitch that, when the Crystal Shards attack the player for the first time, the shards will pass through the player if they stand at the bottom of the screen.
- If counting the Floating Crystal Stage, then the Evil Wizard would have 5700 HP in the Normal Mode and 33600 in Insane Mode.
- As such, in Normal Mode, the Evil Wizard has the most health out of any boss in Castle Crashers.
- This boss has six stages of attack, making him have the widest variety of moves out of any boss in the game.
- On rare occasion, the Demon Sword will float in the air after his defeat (this is more likely if he is killed while performing his fireball attack). However, the player can still obtain it by pressing X in its shadow.