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Cyclops' Cave is the fifteenth level in the campaign. Heavyweight Coneheads are first introduced in this level, along with stronger Slimes. On Insane Mode, this level, while short, offers a fairly decent challenge against the heavy Coneheads in the first and last waves, though the Slimes can catch careless players off guard and receive a lot of damage from getting hit by one or multiple Coneheads at once while being suffocated.

Walkthrough[]

The level starts with the player entering the cave from the Parade level. 4 fruit and a mushroom, which can be cut to generate one fruit, are located at the entrance.

  • Wave 1: 2 Heavyweight Coneheads, 2 Slimes

When moving right, some Thieves are seen looting the carriage from Parade. A group of Coneheads is then seen approaching from the left.

  • Wave 2: 6 Lightweight Coneheads, 4 Thieves

To the right, 3 mushrooms are present, which are useful for recovering health after the large previous wave.

  • Wave 3: 4 Heavyweight Coneheads, 5 Slimes

To the right is a large gate with a carved eyeball, which is the entrance to Cyclops' Gate.

Weapons[]

Animal Orbs[]

There are no animal orbs found on this level.

Notes[]

  • Slimes are stronger in this level than in Pipistrello's Cave: they have more melee resistance (-40% melee damage), more health (125 Normal, 1250 Insane), and hop more often.
  • Heavyweight Coneheads deal x1.25 more damage, resist all elements slightly more, and are more aggressive than their lightweight counterparts.

Gallery[]

Soundtrack[]

Landfall

Trivia[]

Video Walkthrough[]

CC_Cyclops_Cave
Gray Knight in Cyclops' Cave on Normal Mode.

Succession[]

Preceded by Current Succeeded by
Parade Cyclops' Cave Cyclops' Gate
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