Cult Minion is one of the 31 Playable Characters in the game Castle Crashers Remastered. His magical attacks are Non-Elemental and his starting weapon is the Glowstick.

Cult Minion's specialties include combo locking.

Information

Background

Cult Minions are seen in the Wizard Castle Interior level, and are summoned by the Evil Wizard in the Final Battle level.

Involvement

Evil Wizard's personal army. Cult Minions are prominent in the beginning of Wizard Castle Interior. "Born" from the Evil Wizard, too.

Description

The Cult Minion has a large resemblance to the Evil Wizard, but has red eyes instead of yellow eyes and has a different body shape.



























Magic

Splash Attack

"Dark Pillars"

Element: Non-Elemental

Max Hits: 1 per upgrade level (Max 7)

Damage/Hit: Base Magic Damage x 0.5

Dark energy bursts up from the ground in front of you. Each upgrade level adds another burst of darkness in front of the previous ones. It does damage to all enemies based on their defense. At. high levels, it makes short work of most bosses.

Magic Projectile

"Dark Shot"

Element: Non-Elemental

Damage: Base Magic Damage

Shoots a dark projectile that moves faster than normal. The non-immunity follows through with this spell as well. Very effective against bosses and the Evil Wizard's minions.

Air Projectile

"Dark Shot"

Element: Non-Elemental

Damage: Base Magic Damage

Shoots a dark projectile that moves faster than normal. The non-immunity follows through with this spell as well. Very effective against bosses and the Evil Wizard's minions. An advanced use of Juggling, named Spellweaving, can use this Air Projectile for flashy techniques.

Elemental Infusion

"Armor Pierce"

Element: Non-Elemental

Damage: Base Magic Damage^2 + Base Melee Damage^2

Use Xbox360 Button X.pngXbox360 Button X.pngXbox360 Button X.pngXbox360 Button Y.png / PS3 Square.pngPS3 Square.pngPS3 Square.pngPS3 Triangle.png to perform. This attack pierces armor, and it deals two times normal damage. That means it deals as much damage to a Barbarian or Thief on Normal Mode as it does to a Stove Face or Cult Minion on Insane Mode.

Magic Jump

"Pillar of Darkness"

Element: Non-Elemental

Damage: Base Magic Damage

Jumps with a dark magic boost and does damage to overlapped enemies.

Strategy

Overview

Cult Minion's "Dark Pillars" Splash Attack is a decent option, for Juggling. It is not to be considered boss slayer material. Identical to Skeleton and Barbarian. Average character.

Castle Crashers

Cult Minion's incredibly easy to pick up and learn. His game plan is similar to Necromancer's except, the "Dark Pillars" Splash Attack has range.

Arena

Underrated Arena character. Cult Minion's "Dark Pillars" Splash Attack can be lead to a mediumweight juggle.

Gallery

Trivia

  • Cult Minion's official name was announced by The Behemoth when they revealed the Necromantic Pack for the Xbox 360 on August 26, 2009.
  • In the code of the game and in the leaderboards, Cult Minion is simply referred to as Cultist.
  • NPC Cult Minions are the most resilient playable enemies in the game as they resist all elemental magic attacks such as Ice, Electricity, Poison, and Fire.
    • However, NPC Cult Minions take 1 damage per hit rather than 0.
  • Since Cult Minion's starting weapon is the Glowstick, he, at Level 1, can switch to a different weapon and switch back to the Glowstick.

See also

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