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Brute is one of the 31 Playable Characters in the game Castle Crashers. Their magical attacks are Non-Elemental and their starting weapon is the Dual Prong Sword.


Information[]

Visual Description[]

The Brute has a dark green color scheme with black detailing. In the character portrait, the Brute has three visible scars on his helm. The helm appears to be samurai-like, with 2 striped, curved horns coming out the sides of the helmet, and a black crest similar to those on a Roman Galea helmet in the middle of it.

Castle Crashers[]

The Brute is first encountered as a Beefy enemy grouped up with 2 Fencers in the Industrial Castle, carrying a Cardinal animal orb. Finally, a Beefy Brute is also resurrected by the Necromancer in Wizard Castle Interior.

The Brute is not normally seen in the non-Beefy form as enemies.

Character Comparisons[]

Playable Brute and Snakey are reskins of each other.

Magic[]

Splash Attack

"Thorny Vines"

Element: Non-Elemental

Max Hits: 1 per upgrade level (max 7)

Damage/Hit: Base Magic Damage x 0.5

Use 360 RT360 Y/PS3 R2PS3 Triangle/Switch RTSwitch X to perform. Thorny Vines pop out of the ground almost instantaneously in front of you, doing one hit each. Each segment adds an extra hit, with the maximum being 7 hits. Every other segment adds no range, but all segments add an extra hit.

This Splash Attack is decent against bosses with huge hitboxes, and is also effective on enemies that take chain damage, such as Scarabs, Fish Men, and Beefys.

Magic Projectile

"Acorn"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT360 B/PS3 R2PS3 Circle/Switch RTSwitch A to perform. Throws an acorn as a Magic Projectile.

Air Projectile

"Acorn"

Element: Non-Elemental

Max Hits: 1

Damage/Hit: Base Magic Damage

Use 360 A, 360 RT360 Y/PS3 Cross, PS3 R2PS3 Triangle/Switch B, Switch RTSwitch X to perform. Throws an acorn as an Air Projectile. Can be used in spellweaving for flashy techniques.

Elemental Infusion

"Armor Pierce"

Element: Non-Elemental

Damage: Base Magic Damage x 2 + Base Melee Damage x 2

Use 360 X360 X360 X360 Y / PS3 SquarePS3 SquarePS3 SquarePS3 Triangle / Switch YSwitch YSwitch YSwitch X to perform. This attack pierces armor, and it deals two times normal damage.

Magic Jump

"Vine Jump"

Element: Non-Elemental

Damage: Base Magic Damage

Use 360 RT360 A/PS3 R2PS3 Cross/Switch RTSwitch B to perform. Leaps up using a vine, emitting a whip sound and damaging overlapped enemies.

Unlock Path[]

Start Character Unlocks Unlocks
Iceskimo Brute N/A

Gallery[]

Trivia[]

  • Brute only appears 3 times in the game, twice as a Beefy in Industrial Castle and Wizard Castle Interior, and also has a chance to be resurrected as a Skeleton in Lava World.
  • Brute is the only Beefy enemy in the game to have an Animal Orb, which is Cardinal.
  • On the Xbox 360, players can dress up their Avatar as the Brute by purchasing both the helmet and tunic in the Avatar Store.
  • Since Brute's starting weapon is the Dual Prong Sword, he, at Level 1, can switch to a different weapon and switch back to the Dual Prong Sword.
  • Brute's character portrait in the Steam, Xbox One, PlayStation 4, and Nintendo Switch versions of Castle Crashers shows a black blotch not seen in the XBLA and PS3 versions of Castle Crashers. This is the only character portrait to have been changed, unintentionally or not.
  • In older versions of the game, the Brute was lightweight instead of heavyweight. If this stayed then the Necromancer fight would be quite a lot easier on Insane Mode.
  • Brute and Snakey are reskins of each other, with the only difference being the appearance of their projectile magic.
  • Despite always appearing as a Beefy enemy, Brutes can wield both the Dual Prong Sword and Zigzag internally.
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